Browsing all articles tagged with iPhone
Shakedown
For the past couple days I’ve had some free time between assignments that have been rather short. So I’ve had a chance to work on my app.
I guess it wouldn’t be that big a deal to reveal that it’s yet another Xbox Live friends app. Back when I though of the idea, there were no [...]
iPhone Developer Profiles @ Mobile Orchard
Mobile Orchard, a great iPhone blog, has started a profiles section. You can add yourself as an iPhone developer, you can endorse others, and hopefully others will endorse you as well.
I’ve created a profile there , but I don’t know if I’ll get any endorsements because I know so few people in the iPhone world. [...]
Promotional Codes are in, Still no Demos
According to MacRumors, developers can now issue 50 promotional codes for their iPhone applications. So as a developer, you can give out 50 codes for people to download your app for free. This means that people like those at Veiled Games don’t have to send review sites money anymore to cover the cost of purchasing [...]
Chewy Apps on Twitter
If you use Twitter, you can now follow Chewy Apps through “chewyapps”. That’s thanks to a cool utility called TwitterFeed which takes any feed and creates Twitter tweets out of it.
Also, I had a couple interviews on the weekend for iPhone development jobs. I think I did well. Both of the opportunities sound excellent, and [...]
Contract Expires Early
Two months ago I signed a six month contract to do iPhone and Mac development. My first project would be an iPhone one, and my second would be a Mac project that they were pursuing. So the iPhone project is now coming to a close, and yesterday I got called in to the HR department. [...]
How Much is an iPhone Developer Worth?
The author of this article at O’Reilly says that in his experience, good iPhone developers are making $125/hour doing contract work, sometimes more. And that because of how lucrative selling apps is, many contractors are forgoing contract work altogether in favour of creating and selling their own iPhone apps.
He rightly points out that in this [...]
Icon Optimizations
Sorry that I haven’t been posting much recently, but I haven’t been doing much! I started a new job recently doing full time iPhone development, so my personal project kinda fell by the wayside. I hope to pick it up again after my vacation, but I have been doing a little bit of work.
My list [...]
Got my App on my iPhone!
Exciting days! This weekend I finally got my app running on my iPhone. It took a while to get accepted to the developer program (due to a lost email) and then I had problems getting my app working on my iPhone that were solved by upgrading to the latest SDK.
But now I have my app [...]
TouchXML for the Win!
Last night I implemented saving and loading of the friends list. So now my app is actually useful! I used XML as the file format, because it’s so easy to use and read. Writing the file was easy enough, I just built up an NSString and wrote it out. Reading the file, though, was a [...]
Absorbed Into the Collective
I phoned Apple the other day to ask about the status of my application to the iPhone developer program and was told that I’d been accepted way back on August 12th!
So of course I asked her resend the acceptance email which they nicely did. All in all they were very hepful and friendly.
So I buy [...]