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Beta Testing my App, Part 2

Well, I figured out how to create an ad hoc provisioning profile and distribute my app.

The only problem is that it only worked for one person. The other two people I distributed the app to couldn’t get it to work. That is pretty strange since I put all of their devices into the profile. All of them should have worked, or none. So I don’t know what’s up with that.

My next strategy is just to submit the app to Apple’s AppStore. :)

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Promotional Codes are in, Still no Demos

According to MacRumors, developers can now issue 50 promotional codes for their iPhone applications. So as a developer, you can give out 50 codes for people to download your app for free. This means that people like those at Veiled Games don’t have to send review sites money anymore to cover the cost of purchasing their games.

This is great news for those who want to promote their apps to review sites and journalists. But it doesn’t solve the problem of demos. Many developers want to have demo versions of their apps with unlock codes that’ll allow people to use all the functionality of the app. This is not possible today. Instead, developers have to issue two versions of their apps to the AppStore.

Either way, this doesn’t affect me yet. I’m doing custom iPhone work for others who have to worry about publishing to the store. And my first app is going to be free, whenever that is!

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Chewy Apps on Twitter

If you use Twitter, you can now follow Chewy Apps through “chewyapps”. That’s thanks to a cool utility called TwitterFeed which takes any feed and creates Twitter tweets out of it.

Also, I had a couple interviews on the weekend for iPhone development jobs. I think I did well. Both of the opportunities sound excellent, and if they both want me I’ll have a very hard time deciding which one to take.

That said, nothing’s ever a sure thing so I’m still looking around for iPhone programming jobs. It looks more and more like contracting will be my future, which is weird because I’m so used to being an employee.

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ch3wy.com

Finding a domain name for my iPhone effort was quite painful. For example, the owners of chewy.com weren’t specific, but wanted thousands. The owners of chewi.com wanted $10 000. They gave me a spiel about only recently deciding to sell and that there were multiple offers blah blah blah. As if I couldn’t see through all the lies.

Domain squatters are annoying. They serve no useful purpose, and they get in the way of people who actually want to make use of the Internet.

I actually thought of several cool names, but all were taken by squatters. Not one was actually being used. So I had to resort to using ch3wy.com and chewyapps.com, which will soon direct here.

So that’s how I got this domain. Now it’s time to fill it up! :)

It would really be best if I had a custom theme made for this site, I know. But I don’t have the time or money for that now. I want to get my first app built and in your hands.

Time to go to my day job. Tonight hopefully I’ll have some time to work on the app. This post was written on my iPhone.

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Chewy Apps

Welcome to Chewy Apps. I am in the process of creating an iPhone app, and hopefully many more thereafter. This is my journey.