Browsing all articles in Chewy Apps

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Crate 33 is Available!

I’ve finally released my first paid app to the App Store.
I release the app to the App Store with fear and trepidation, I must admit. What if nobody buys it? What if people think the price is too high? What if people think my website for the app is too unprofessional? What if people [...]

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Diacarta App [Update]

I just downloaded one of the coolest looking apps ever onto my iPhone. But I don’t use it.
Diacarta is a calendar app that lets you create and view calendar events in a rather unique way. I don’t want to try to describe it when a picture is worth a thousand words, so here:

You have an [...]

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New App Almost There

New App Almost There

I submitted my Crate 33 app to Apple on Monday but yesterday I pulled it because I found a bug. Disappointing, I know, but don’t want there to be any obvious bugs in my app.
So I fixed the bug and now I’m going through the app again to make sure there aren’t any other bugs [...]

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Finding Apps

Blinders on a horse keep distractions at bay and help the horse to focus on the direction of movement. Blinders on an app developer, however, aren’t such a good idea.
As an app developer, I want to monitor many sources of information that’ll help me as a developer. Staying hunkered down in my home office as [...]

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Featured App: Pollen

Featured App: Pollen

The Pollen app was the first app I did for a client who knew exactly what they wanted down to the pixel. Their wireframes were so detailed, it looks like they looked into the future, took screenshots of the app, and put the screenshots into the wireframe.
They specified fonts, image sizes, backgrounds, timings (for the [...]

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Push is Better

Push is Better

In my last post, I bemoaned two Push applications that weren’t working quite right for me. Unfortunately for me at the time, my timing couldn’t have been worse for either of them.
Because now they’re working just fine.
GPush went through some teething problems when it was introduced, but now it’s working splendidly. I turned off the [...]

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Beta Testing my App, Part 2

Well, I figured out how to create an ad hoc provisioning profile and distribute my app.
The only problem is that it only worked for one person. The other two people I distributed the app to couldn’t get it to work. That is pretty strange since I put all of their devices into the profile. [...]

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Promotional Codes are in, Still no Demos

According to MacRumors, developers can now issue 50 promotional codes for their iPhone applications. So as a developer, you can give out 50 codes for people to download your app for free. This means that people like those at Veiled Games don’t have to send review sites money anymore to cover the cost of purchasing [...]

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Chewy Apps on Twitter

If you use Twitter, you can now follow Chewy Apps through “chewyapps”. That’s thanks to a cool utility called TwitterFeed which takes any feed and creates Twitter tweets out of it.
Also, I had a couple interviews on the weekend for iPhone development jobs. I think I did well. Both of the opportunities sound excellent, and [...]

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ch3wy.com

Finding a domain name for my iPhone effort was quite painful. For example, the owners of chewy.com weren’t specific, but wanted thousands. The owners of chewi.com wanted $10 000. They gave me a spiel about only recently deciding to sell and that there were multiple offers blah blah blah. As if I couldn’t see through [...]

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